Broken Sword: The Angel of Death uses both a point and click and direct control interface. The player guides George Stobbart's movements with a mouse or keyboard, and Nicole Collard is also a playable character in selected portions of the game. George must collect objects that can be used with other collectible objects, parts of the scenery, or other people in the game world to solve puzzles and progress in the game. George can engage in dialogue with other characters through conversation trees to gain hints of what needs to be done to solve the puzzles or to progress the plot. As in the first three Broken Sword games, the death of the player character is possible in The Angel of Death.[1]
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The story has the series protagonist, George Stobbart, helping to investigate the death of a scientist who claimed to have discovered a new source of unlimited energy. The studio has opted to give the game a more cinematic look and feel. But in the move to 3D, the game lost most of the charm present in its earlier installments. This is why it hasn't aged nearly as well as those other games (with controls that can be considered janky by today's standards), despite receiving a number of positive reviews at the time of its release. 2ff7e9595c
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